I am a computer programmer and software architect with
expertise in real-time 3D graphics, and experience in a
wide range of software projects on diverse operating
systems including Linux, Windows, Mac OS X, and mobile
devices including the iPhone. I am skilled in OpenGL,
OpenGL ES (1.1 and 2.0), C, C++, and Objective-C. Other
interests include user-interface design and
programming-language design.







