I am a software architect with expertise in real-time 3D
graphics, and experience in a wide range of projects on
diverse platforms including Linux, Windows, Mac OS X, and
mobile devices including the iPhone and Android. I am
skilled in OpenGL, OpenGL ES (1.1 and 2.0), C, C++, and
Objective-C. Other insterests include programing-language
design and user-interface design.